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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
307
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Posted - 2014.02.15 18:42:00 -
[1] - Quote
For me it would be more of that link between EVE and Dust 514 , but that's just me. What do you guys think?
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
308
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Posted - 2014.02.15 18:53:00 -
[2] - Quote
Joel II X wrote:More promises that look good without any mentioning if release dates so that they can release them YEARS after they're announced.
they don't promise anything they just show us what would be cool
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
308
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Posted - 2014.02.15 19:18:00 -
[3] - Quote
HYENAKILLER X wrote:People see graphics first. But the future of all fps seems to be co-op pve.
Weve had decent numbers so who knows.
lol maybe all we need is more cod and bf4 fail.
Customization is what saves this game.
true..... for some people. Graphics right now are meh but they don't make games great only prettier.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
308
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Posted - 2014.02.15 19:21:00 -
[4] - Quote
Viktor Hadah Jr wrote:For me i want market, for the dust community they need PVE
yes!!
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
308
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Posted - 2014.02.15 19:23:00 -
[5] - Quote
Xander Mercy wrote:-Player market or atleast let us sell assets at market for 55% of buying price -PvE -Big content drop -30v30 or 24v24
Yes and if not all or most of these things at least one of these things would keep us occupied for some time.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
308
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Posted - 2014.02.15 19:39:00 -
[6] - Quote
Drud Green wrote:Nothing, this ship has sailed.
I've had major doubts about this game for a long time( since uprising) but it's not over until fan fest
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
308
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Posted - 2014.02.15 19:41:00 -
[7] - Quote
R F Gyro wrote:An admission that things went badly wrong, details of how they have got things back under control, a credible roadmap for the future, and specifics of individual changes coming up in the next release that address player concerns and that fit within the roadmap.
that would help people dislike CCP less a bit
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
308
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Posted - 2014.02.15 19:46:00 -
[8] - Quote
Zirzo Valcyn wrote:same, eve link. squad locked vehicles but that seems off the agenda now that they gave some half * fix to it
has the owner lock helped out a bit?
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
308
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Posted - 2014.02.15 20:00:00 -
[9] - Quote
Canari Elphus wrote:Xander Mercy wrote:-Player market or atleast let us sell assets at market for 55% of buying price -PvE -Big content drop -30v30 or 24v24 -Also i want a face I think more players in matches (for skirmish at least) and PVE would be big winners. More people in matches allow for more diverse gamplay as you dont have to spend all your time racing from objective to objective in skirm. It will also allow for newberries to be backpacked a little more by vets so they dont get completely rolled. PVE is very important to keeping new players interested in the game.
ya kind of tired of running around to each objective, maybe then with more players we can get bigger maps.
Don't make it easy for them, take a few down with you.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
308
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Posted - 2014.02.15 20:02:00 -
[10] - Quote
Zirzo Valcyn wrote:da GAND wrote:Zirzo Valcyn wrote:same, eve link. squad locked vehicles but that seems off the agenda now that they gave some half * fix to it has the owner lock helped out a bit? yes some. but the pilot becomes chained to his vehicle when he could have taken a point but risks it stolen by a blue. this does not help that part. same deal with lav
hmm well they payed attention before so maybe soon their will be a fix
Don't make it easy for them, take a few down with you.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
309
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Posted - 2014.02.15 20:20:00 -
[11] - Quote
Your Absolut End wrote:LIGHTSABERS, could be amarr knives
CCP DO IT!
ehhhh no
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
309
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Posted - 2014.02.15 20:40:00 -
[12] - Quote
Canari Elphus wrote:da GAND wrote:Canari Elphus wrote:Xander Mercy wrote:-Player market or atleast let us sell assets at market for 55% of buying price -PvE -Big content drop -30v30 or 24v24 -Also i want a face I think more players in matches (for skirmish at least) and PVE would be big winners. More people in matches allow for more diverse gamplay as you dont have to spend all your time racing from objective to objective in skirm. It will also allow for newberries to be backpacked a little more by vets so they dont get completely rolled. PVE is very important to keeping new players interested in the game. ya kind of tired of running around to each objective, maybe then with more players we can get bigger maps. Some of the maps are too big as they are right now. TBH, the flow of battle should be more like Manus as far as proximity with objectives on a 16v16 scenario. At least with the maps that have a 3 point central facility it has some focus of the gameplay. The new map (cant remember the name) with all 4 objectives spread out is just painful. You dont have anyone defending a point, you are just trying to get to the next objective faster than the other team.
I suppose right now all we can ask for is more players in each match
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
309
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Posted - 2014.02.15 21:00:00 -
[13] - Quote
Th3rdSun wrote:A player market should be top priority right now,as far as I'm concerned.We don't necessarily need a link to the EVE market,but at least have us trade and sell off out assets amongst ourselves.
Don't know if anyone here has played the MMO Tera,but it's brokerage house works perfectly,and it's something that Dust should blatantly rip off.
indeed the player market is what will make this game feel more like an MMO-FPS
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
309
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Posted - 2014.02.15 21:01:00 -
[14] - Quote
Th3rdSun wrote:thesupertman wrote:4 new vehicles and more game modes!!!! There's not enough players to support the game modes that we already have.More game modes would mean even longer waiting times to get into matches.
or instead why not replace some of the game modes that we have such as skirmish 2.0 with skirmish 3.0?
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
309
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Posted - 2014.02.15 21:03:00 -
[15] - Quote
FarQue FromAfar wrote:How about delivering just 1 thing that will make this game different from a boring shooter... There is no link to eve, no player market, no pve, same maps, stale game modes, and SoonTM is pure BS.
exactly
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
310
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Posted - 2014.02.15 21:41:00 -
[16] - Quote
Tech Ohm Eaven wrote:da GAND wrote:For me it would be more of that link between EVE and Dust 514 , but that's just me. What do you guys think? If they CUT days off!! Got to WORK instead of goofoff time December 15th to Februrary 10th? then hey!! its Fanfest time so lets plan how many more days off can be planned?? Tank 514 is toast once I get my hands on a PS4 and some PS4 games in June. Sorry bro. Time to bail in a few months.
yup I'm not planning on getting the ps4 anytime soon but I'm gonna get destiny for the ps3. As long as there are people online playing with the ps3 I'll stick with it.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
312
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Posted - 2014.02.15 22:12:00 -
[17] - Quote
Meknow Intaki wrote:Something!!! Anything!!! Something about pve or Anything about a way to make more isk I'm the markets and trading =ƒÿÇ
I understand how it feels right now wanting CCP to get it together and show that progress has been made.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
316
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Posted - 2014.02.15 22:21:00 -
[18] - Quote
Tech Ohm Eaven wrote:da GAND wrote:Meknow Intaki wrote:Something!!! Anything!!! Something about pve or Anything about a way to make more isk I'm the markets and trading =ƒÿÇ I understand how it feels right now wanting CCP to get it together and show that progress has been made. Even a simple : "hey folks! we will redo vehicle limits or have a vehicle free ambush in 1.8" Or "we will slow tanks down and look at the constant running hardner problem"
saying that they're going to do something and actually doing something is completely different. I wanna see these improvements not just talk about them.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
319
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Posted - 2014.02.15 22:50:00 -
[19] - Quote
The Eristic wrote:On top of market, more players, et cetera, I'd like to see the rest of New Eden opened up for PC. If a corp has Eve support to transport them and can find a planet nobody owns, let 'em take it, or if an Eve corp owns it already, make 'em finally have to hire us to defend/attack it. That was one of the fundamental ideas underlying Dust's development, was it not? Throw a big, fat wrench into PI and make it more substantial? Let us be real mercs and make PC meaningful beyond being a pretty little isk farm for the corps who either got there first and/or are exploiting the mechanics to lock everyone else out.
Also, I still want proper procedurally generated maps. :^(
Don't care much for PC because it just seems like a laggy, expensive version of skirmish. But yes they should open up the rest of New Eden however they do need to work on PC mechanics u know with the whole locking down district thing and whatever other problems there are.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
319
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Posted - 2014.02.16 03:04:00 -
[20] - Quote
Vell0cet wrote:By far the most important thing for the long term growth of this game is building a phenomenal NPE. I think the easiest low-hanging fruit is more militia fittings in the academy so players get a sense of the depth/variety available, as well as the option to join a 2nd tier of academy matches up to some threshold (where they can have a decently competive fit for pubs, and not stomp others in the second tier matches. Eventually I would like to see a polished, story-driven tutorial with humor and intense action to immediately engage new players and to "sell" the game's features. This would replace the initial academy.
There are plenty of other important areas to work on too of course. As for PvE, read the tread in my signature for how it could be implemented in an amazing way that would do a lot to bring DUST and EVE together.
Also: CCP better have some models of the Amarr and Minmatar vehicles/turrets, and hopefully a couple more heavy weapons.
Completely agree with the NPE. Back in th chromosome build I had no idea what I was doing until I joined up with a corp.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
319
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Posted - 2014.02.16 03:48:00 -
[21] - Quote
Bethhy wrote:A player market and trading system fundamentally makes this different from any shooter out there on console.. Also makes the personal Character experience feel complete..
Mix that in with PC 2.0 and this game could be amazing.. ASLONG as PC is accessible for all motivated competitive Mercenaries it could be the social bridge to keep people engaged and invested into the outcomes.
We then add in the Minmatar and Amarrian Vehicles and Heavy Weapons and we are starting to get a very complete package. ASLONG as the core mechanics continue to be improved upon.
Frame Rates above almost anything need to most improvement how ever not new and exciting that may be for some it ruins so much immersion in a true player versus player experience... Feel like a poor person trying to play a new Computer game on my 4 year old system.
Player market seems to be coming up a lot in these responses, and the point u made where this makes it different than any other shooter is true. That's most likely where it'll start to feel more like an MMO.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
321
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Posted - 2014.02.16 04:20:00 -
[22] - Quote
Bethhy wrote:da GAND wrote:Bethhy wrote:A player market and trading system fundamentally makes this different from any shooter out there on console.. Also makes the personal Character experience feel complete..
Mix that in with PC 2.0 and this game could be amazing.. ASLONG as PC is accessible for all motivated competitive Mercenaries it could be the social bridge to keep people engaged and invested into the outcomes.
We then add in the Minmatar and Amarrian Vehicles and Heavy Weapons and we are starting to get a very complete package. ASLONG as the core mechanics continue to be improved upon.
Frame Rates above almost anything need to most improvement how ever not new and exciting that may be for some it ruins so much immersion in a true player versus player experience... Feel like a poor person trying to play a new Computer game on my 4 year old system. Player market seems to be coming up a lot in these responses, and the point u made where this makes it different than any other shooter is true. That's most likely where it'll start to feel more like an MMO. Well it goes from the new player in DUST buying something he/she didn't want and having the ability to engage the market and sell it back. To the Average casual Dust Mercenary who is selling old overbought items, Running FW to sell rare items, trading officer weapons for ones that work better for their gameplay. To the Market Lovers who log on to run the market purely and buy sell and trade, make Aurum purchases and sell stuff.. This is where CCP will see the Aurum Store really start to be utilized by players, and sales I believe will really start to reflect CCP's investment they have put into this game.
interesting I wonder how much isk I'll make off the aurum items I have stocked up , anyways yes the market would open up plenty of other options for players to log in yes.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
321
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Posted - 2014.02.16 05:41:00 -
[23] - Quote
bump because I would still like to know what others think would save this game at fanfest
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
321
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Posted - 2014.02.16 05:44:00 -
[24] - Quote
Meeko Fent wrote:Tiericide
PVE
What's Tiericide?
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
324
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Posted - 2014.02.16 07:05:00 -
[25] - Quote
Operative 1171 Aajli wrote:Actual sh*t they are about to put in the game rather than fancy movies of vaporware.
Yes exactly when we were shown the rest of the suits were like excited and when they brought up fighting in titans we were excited about that too. What made us mostly excited was that it looked like we were going to get that very soon. Not nearly a year later like right now.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
324
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Posted - 2014.02.16 15:09:00 -
[26] - Quote
The Attorney General wrote:da GAND wrote:Drud Green wrote:Nothing, this ship has sailed. I've had major doubts about this game for a long time( since uprising) but it's not over until fan fest I honestly think it was over when Uprising was such a turd. Any goodwill CCP had built up went right out the window with that build. I don't expect this game to be anything resembling what ws promised for some years to come, and by then, most of the people who had ardent commitment to the game will give up and move on to other things. Without PC to keep me interested, I am barely logging on to cap out my main.
I know exactly how u feel, I took a break after the 1.4 update because it was obvious that the game wasn't going to actually change for a very very long time. I didn't miss this game at all, I kept up with the news though by following CEO Pyrex and Bamm Havoc on youtube. Came back a week after 1.7 was released because of the new rifles and the little changes to FW. A week later and I've went through both rifles and saw how the lp store worked. I'm giving CCP one more chance before I delete this game from my ps3 permanently.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
325
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Posted - 2014.02.16 15:58:00 -
[27] - Quote
Himiko Kuronaga wrote:Joel II X wrote:More promises that look good without any mentioning if release dates so that they can release them YEARS after they're announced. Usually never, tbh.
no doubt it seems that way right now
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
326
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Posted - 2014.02.16 16:31:00 -
[28] - Quote
Th3rdSun wrote:Actually,it just came to me.The single best news that CCP could announce at FanFest is, "CCP is proud to announce that we have passed on our development duties to DICE[or insert your favorite FPS developer],and we will just take more of a directorial and creative role".,or something to that effect.
ahahahah half of that is a good thing and half of that is a bad thing, I'm sure they'll use that amazing frostbite engine but you know DICE is still trying to fix BF4, their working on Battlefront 3, with all that going on I think they would take longer than CCP is to make this game great.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
327
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Posted - 2014.02.16 17:02:00 -
[29] - Quote
Th3rdSun wrote:da GAND wrote:Th3rdSun wrote:Actually,it just came to me.The single best news that CCP could announce at FanFest is, "CCP is proud to announce that we have passed on our development duties to DICE[or insert your favorite FPS developer],and we will just take more of a directorial and creative role".,or something to that effect. ahahahah half of that is a good thing and half of that is a bad thing, I'm sure they'll use that amazing frostbite engine but you know DICE is still trying to fix BF4, their working on Battlefront 3, with all that going on I think they would take longer than CCP is to make this game great. Like I said,it doesn't necessarily have to be DICE.It could be anyone that has made a competent shooter within the past five years.Treyarch,343,DICE,Crytek,Infinity Ward,Bungie,Epic,hell,anyone that half way understands about shooting mechanics and in game physics that apply to shooters would be better than CCP right now.
I see and I agree , I've had more fun playing bf4 in one day than all my time with dust 514 ( more than a year and a half). But when the day is over I know that bf4 is another lobby shooter, a fun lobby shooter but just a game meant to be a lobby shooter.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
327
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Posted - 2014.02.16 17:27:00 -
[30] - Quote
Son-Of A-Gun wrote:Joseph Ridgeson wrote:TheAmazing FlyingPig wrote:Realistic, achievable goals with target dates.
That's all I want. For me, SP Rollover. There isn't even any information when, where, how it will happen. On the fantasy wish list: being able to turn BPO items of the same type into a different race's version of that item. So Exile Assault Rifle into Exile Combat Rifle, Sever Minmatar Logistics Suit into Sever Amarr Logistics Suit, Toxin SMG into Toxin Bolt Pisol. One time only type thing, make it even cost AUR for all I care; I just don't want to keep having useless BPO's and want to utilize them more than make money. This is one of my favorite small things from the wish list. I really hope that this doesn't fall by the wayside. And I really hope that this gets done really soon. It would really set quit a few things, in my mind, about this game, strait. Things that kinda **** me off at the moment. This really needs to happen.
This would be interesting to see, if this was an option for players maybe it would require some kind of crafting skill or something like that lol and might just cost quite a lot of isk to do.
Don't make it easy for them, take a few down with you.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
327
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Posted - 2014.02.16 17:35:00 -
[31] - Quote
RINON114 wrote:In order for Dust to continue existing it needs PvE and a player market. PvE will keep people interested whilst the player market will allow for growth in terms of Dust's economy. The player fuelled economy will likely include aurum, and people will buy aurum to spend it on the things they want like second hand BPO's and the like.
Mainly though, without PvE, this game will not last the year.
Been waiting for PVE since 2012!!! Yes PVE would be great right now, maybe some NPC forces in FW assisting in a defense or an attack with the players.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
327
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Posted - 2014.02.16 17:55:00 -
[32] - Quote
Son-Of A-Gun wrote:da GAND wrote:Son-Of A-Gun wrote:Joseph Ridgeson wrote:TheAmazing FlyingPig wrote:Realistic, achievable goals with target dates.
That's all I want. For me, SP Rollover. There isn't even any information when, where, how it will happen. On the fantasy wish list: being able to turn BPO items of the same type into a different race's version of that item. So Exile Assault Rifle into Exile Combat Rifle, Sever Minmatar Logistics Suit into Sever Amarr Logistics Suit, Toxin SMG into Toxin Bolt Pisol. One time only type thing, make it even cost AUR for all I care; I just don't want to keep having useless BPO's and want to utilize them more than make money. This is one of my favorite small things from the wish list. I really hope that this doesn't fall by the wayside. And I really hope that this gets done really soon. It would really set quit a few things, in my mind, about this game, strait. Things that kinda **** me off at the moment. This really needs to happen. This would be interesting to see, if this was an option for players maybe it would require some kind of crafting skill or something like that lol and might just cost quite a lot of isk to do. This is actually something the DEVs are considering doing. Look at the forth post here: https://forums.dust514.com/default.aspx?g=posts&t=133585&find=unreadThe original thread is called "Swapping BPO Suit Race for AUR" click the link in the forth post and go to CPM Nova Knife's original thread about it. Comment in the tread so that it stays bumped and the DEVs can see that this is something that we want.
Alright I bumped it but since they have it already in the suggestions and feedback area not sure how long we have to keep bumping it for.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
327
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Posted - 2014.02.16 18:27:00 -
[33] - Quote
Pistol Pete StrikesAgain wrote:Pistols
Lots and lots of pistols!
So I assume you use side arms as your primary most of the time?
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
327
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Posted - 2014.02.16 18:39:00 -
[34] - Quote
yup the long overdue PVE
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
329
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Posted - 2014.02.16 19:07:00 -
[35] - Quote
Dheez wrote:da GAND wrote:For me it would be more of that link between EVE and Dust 514 , but that's just me. What do you guys think? Serve obscene amounts of Alcoholic Drinks and talk about this and other imaginary Ideas that may or may not make it into fruition.
lolz isn't it like that at every fan fest supposedly ?
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
330
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Posted - 2014.02.16 19:22:00 -
[36] - Quote
Vrain Matari wrote:I think it's pretty simple.
What i feel would work best in our situation is for CCP to clearly step up and take responsibility for what has happened with DUST development, educates us a little and explain how the situation evolved like it did and finish up with some take-away lessons and observations that CCP-as-a-developer has gleaned from the experience. Then move on to the plan to make things right.
After a bit of context and discussion of priorities and how they're approaching moving DUST forward CCP should deliver to the playerbase Rouge's detailed and realistic roadmap.
Some may say that what i'm asking for is unrealistic, but most of us have had life experiences that tells us how my suggested course of action would play out: a reinvestment in DUST by the playerbase, past and present.
There is a caveat, though. At this point for all concerned parties words won't be enough. There has to be content delivered, most wisely in 1.8, that demonstrates CCP has clearly seen the problems and has what it takes to solve them in the short-to-medium term. They will need that proof-of-credibility to get peeps back onboard, imo.
The painfully wrong-headed approach would be to market to their audience of 2-year beta testers, and pile on more talk of big features without addressing the fundamental problems facing DUST. That would most likely be the end of the road for yours truly - sometimes love is unrequited.
yes yes yes especially with the last paragraph, CCP talking about what they can do and are working on isn't enough at this point.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
330
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Posted - 2014.02.16 19:42:00 -
[37] - Quote
CommanderBolt wrote:Th3rdSun wrote:thesupertman wrote:4 new vehicles and more game modes!!!! There's not enough players to support the game modes that we already have.More game modes would mean even longer waiting times to get into matches. I know one game mode that will always be full - Ambush Infantry only.
it most likely will lol
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
336
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Posted - 2014.02.16 20:20:00 -
[38] - Quote
ZDub 303 wrote:Dropping POS3 support.
Not a good idea, right now but eventually they will have to leave the ps3 and get going with the ps4.
Don't make it easy for them, take a few down with you.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
336
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Posted - 2014.02.16 20:35:00 -
[39] - Quote
bumpy bump
Don't make it easy for them, take a few down with you.
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